AI Insights · Timothy · October 2022
Top 5 io Games on iOS in Australia Q3 2022
Discover the performance trends of the top 5 io games on iOS in Australia during Q3 2022, including weekly downloads, revenue, and active users.
In Q3 2022, the top 5 io games on iOS in Australia showcased varying trends in terms of downloads, revenue, and active users. Here is a detailed overview of their performance based on Sensor Tower data.
Paper.io 2 saw a notable spike in weekly downloads, reaching around 19K in the first week of August. However, downloads fluctuated throughout the quarter, eventually stabilizing at about 5.6K by the end of September. Weekly revenue remained relatively low, peaking at $194 in mid-July. Active users showed a similar trend, with a significant increase to approximately 32.9K in early August before settling at around 22.4K by the end of the quarter.
slither.io experienced a steady pattern in weekly downloads, peaking at about 9K in mid-July and ending the quarter at around 4.6K. Weekly revenue remained consistent, hovering around $20 to $24 throughout the quarter. Active users peaked at approximately 58.1K in late July before slightly declining and stabilizing at around 40.2K by the end of September.
Hole.io showed varied performance, with weekly downloads peaking at approximately 8.3K by the end of September. Revenue also saw an upward trend, reaching $612 in the third week of September. Active users followed a similar pattern, peaking at around 32.2K at the end of the quarter.
Fish Eater.io exhibited significant fluctuations in weekly downloads, peaking at about 8.4K in the last week of July. Revenue reached its highest at $856 in the first week of August. Active users peaked at around 11.6K in late July and early August, before decreasing to approximately 6.1K by the end of September.
Snake.io - Fun Online Snake had relatively stable weekly downloads, with a peak of around 5.3K in early July and ending the quarter at about 4K. Revenue remained consistent, averaging around $200 each week. Active users showed minor fluctuations, peaking at approximately 21.9K in early July and ending the quarter at around 18.7K.
For more detailed insights and data on app performance, visit Sensor Tower.